【12】实战——轨道控制器查看物体
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The article provides a step-by-step guide on how to integrate Three.js with Vue to create 3D visualizations. The process involves setting up a scene, camera, and renderer, and adding a cube geometry with basic material. Additionally, it explains how to add orbit controls to enable interactive rotation of the scene.
The initial setup includes importing necessary Three.js components and defining a Vue component with data properties for the renderer, scene, and camera. The mounted lifecycle hook is used to establish the 3D scene, perspective camera, and webGL renderer, and to append the canvas to the DOM.
The article then details the creation of a cube geometry and its addition to the scene. It also covers the initialization of the renderer with the appropriate size and the use of the render method to visualize the scene through the camera.
Finally, the integration of orbit controls is addressed, which allows users to interact with the 3D visualization. The render loop is managed by the 'requestAnimationFrame' method, with careful attention to the binding context to prevent call stack issues.
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